- 250% CPU Power
- 25 GB NVMe
- 1 backup slot
- 19 of our 26 games
- console, files and SFTP
Run the missions you want: mods, custom scenarios and full file access, with admin tools in one panel.
In every plan
Arma 3 and 25 other games in one plan
You pay for the server, not for the game. Switch to another title in the panel whenever you want, at no extra cost.
Server commands and logs in your browser, with no extra software.
A file manager in the panel and SFTP access to the whole server.
Take a backup and restore it from the panel in a few clicks.
Switch your server to any of our 26 games whenever you want, at no extra cost.
Germany, Poland, the UK and France. You pick the one closest to your players when you order.
Add RAM, CPU or disk in the panel without moving a single file.
Guides in the knowledge base:First steps in the panelBackupsStartup parametersConnecting over SFTP
The things people ask us before buying. If something is missing, write to us on Discord.
Our plans start at 4 GB, which handles a vanilla server running standard missions for a small group. Arma gets hungrier as you add players, stack large mod sets like full unit and terrain packs, or run persistent missions with a lot of AI and vehicles alive at once. If your group runs modded operations regularly, plan for a higher tier from the start.
Yes. Arma 3 mods come from the Steam Workshop or from mod authors directly, and you upload the mod folders to the server through the file manager or FTP, then list them in the server's startup parameters. Server-side only mods can be loaded separately from the ones clients need. Because mod sets get large, keep an eye on your disk usage as the list grows.
For anything that changes content, yes - players load the same mod set on their side or they will not be able to join. Most groups share a Workshop collection or a preset file so everyone launches with an identical list. Purely server-side additions are the exception and do not need to be mirrored by players.
You drop the mission files into the server's missions folder using the file manager or FTP, and they show up in the mission list once the server restarts. You can also define a rotation in the server config so missions cycle automatically instead of being picked by hand each session. Editing those config files is entirely yours to do from the panel.
Yes. The panel gives you a live console, a file manager, FTP, manual backups within your plan's backup slots and scheduled restarts. On the game side you set the admin password in the server config, which lets you log in as admin in-game to change missions, kick players and manage the session while it runs.
Yes. Arma 3 uses difficulty profiles that decide things like available HUD elements, map markers, third person and AI skill, and you edit those alongside the main server config. Everything is a text file you can open in the panel, so you can build a strict milsim profile or something more relaxed and switch between them.
You choose your location when ordering: Falkenstein (Germany), Warsaw (Poland), London (UK) or Gravelines (France). Pick the one closest to you - the shorter the distance, the lower your ping.
Yes, and it costs nothing extra. Game Swaps are included in every plan: turn the same server into another supported game in one click, and each game keeps its own saved preset so nothing is lost when you swap back. Heavier games need more memory, so which titles you can run depends on the plan you pick - hover the info icon next to Game Swaps on any plan above to see how many that plan can run.