-20% Code FIRSTSERVER takes 20% off your first invoice
Gamehost
Game servers/Project Zomboid

Project Zomboid Server Hosting
starts here.

Survive Knox Country as a group: mods, sandbox settings and backups you decide on.

Ryzen 9 7950X or newer Four EU locations From 3 GB RAM
See the plans from7.99 € / mo
Plans

Pick your RAM

Location
Period
Lapis 4 GBof RAM
  • 250% CPU Power
  • 25 GB NVMe
  • 1 backup slot
  • 19 of our 26 games
  • console, files and SFTP
Ryzen 9 7950X3D Germany, Falkenstein
7.99 €-20% 6.39 €/ mo first invoice, then 7.99 € / month
Choose
Amethyst 6 GBof RAM
  • 300% CPU Power
  • 25 GB NVMe
  • 2 backup slots
  • 23 of our 26 games
  • console, files and SFTP
Ryzen 9 7950X3D Germany, Falkenstein
10.99 €-20% 8.79 €/ mo first invoice, then 10.99 € / month
Choose
EmeraldRecommended 8 GBof RAM
  • 400% CPU Power
  • 50 GB NVMe
  • 3 backup slots
  • 26 of our 26 games
  • console, files and SFTP
Ryzen 9 7950X3D Germany, Falkenstein
13.99 €-20% 11.19 €/ mo first invoice, then 13.99 € / month
Choose
Brick 10 GBof RAM
  • 450% CPU Power
  • 50 GB NVMe
  • 4 backup slots
  • 26 of our 26 games
  • console, files and SFTP
Ryzen 9 7950X3D Germany, Falkenstein
16.99 €-20% 13.59 €/ mo first invoice, then 16.99 € / month
Choose
Warden 12 GBof RAM
  • 500% CPU Power
  • 50 GB NVMe
  • 5 backup slots
  • 26 of our 26 games
  • console, files and SFTP
Ryzen 9 7950X3D Germany, Falkenstein
19.99 €-20% 15.99 €/ mo first invoice, then 19.99 € / month
Choose
Wither 16 GBof RAM
  • 600% CPU Power
  • 100 GB NVMe
  • 6 backup slots
  • 26 of our 26 games
  • console, files and SFTP
Ryzen 9 7950X3D Germany, Falkenstein
27.99 €-20% 22.39 €/ mo first invoice, then 27.99 € / month
Choose
Ender Dragon 24 GBof RAM
  • 700% CPU Power
  • 100 GB NVMe
  • 7 backup slots
  • 26 of our 26 games
  • console, files and SFTP
Ryzen 9 7950X3D Germany, Falkenstein
39.99 €-20% 31.99 €/ mo first invoice, then 39.99 € / month
Choose
Bedrock 32 GBof RAM
  • 800% CPU Power
  • 100 GB NVMe
  • 8 backup slots
  • 26 of our 26 games
  • console, files and SFTP
Ryzen 9 7950X3D Germany, Falkenstein
49.99 €-20% 39.99 €/ mo first invoice, then 49.99 € / month
Choose
Gamehost+In every plan Project Zomboid and 25 other games in one plan You pay for the server, not for the game. Switch to another title in the panel whenever you want, at no extra cost.
  • Switch the game in the panel
  • Your old world stays in a backup
  • From the smallest plan up
In every plan

What you get from the start

Live console

Server commands and logs in your browser, with no extra software.

Files and SFTP

A file manager in the panel and SFTP access to the whole server.

Backups

Take a backup and restore it from the panel in a few clicks.

Game Swap included

Switch your server to any of our 26 games whenever you want, at no extra cost.

Four locations in Europe

Germany, Poland, the UK and France. You pick the one closest to your players when you order.

A bigger plan any time

Add RAM, CPU or disk in the panel without moving a single file.

Guides in the knowledge base:First steps in the panelBackupsStartup parametersConnecting over SFTP

FAQ

Questions about Project Zomboid servers

The things people ask us before buying. If something is missing, write to us on Discord.

Our plans start at 4 GB, which suits a small group of friends running the base game. Memory use climbs as more players spread out across the map, as you stack Workshop mods, and as a long-running save accumulates loot, vehicles and built-up bases. If you are planning a large mod list or a server that stays alive for months, step up a tier - you can move up later without losing your world.

Yes. Project Zomboid mods come from the Steam Workshop, and you add them by listing the Workshop IDs and mod IDs in the server config file, which you can edit straight from the panel. The server downloads them on the next start, so there is nothing to upload by hand. Take a backup before adding or removing mods on an existing save - mods that change items or the map can disturb a world that is already running.

In practice yes - the mod list has to match between the server and everyone connecting, or players get turned away at the loading screen. Steam usually handles this for them once they subscribe to the same Workshop collection, so the easiest approach is to publish one collection and point your players at it. Whenever you change the server list, tell your group so they update on their side too.

Sometimes. A world you already hosted yourself can usually be uploaded through the file manager or FTP into the server's save folder, keeping your builds and map changes. A pure single-player save is not stored the same way and does not always transfer cleanly, so treat it as worth trying rather than guaranteed. Keep a copy of the original files and take a backup before you overwrite anything.

Yes. The panel gives you a live console where you can type server commands, plus a file manager and FTP for every config and save file. You also set an admin account for in-game moderation, so you can kick, ban or teleport without leaving the game. Manual backups and scheduled restarts are in the same panel.

All of it. Zombie population and speed, loot rarity, day length, PvP, safehouses and the rest live in the sandbox and server config files, and you can edit them at any time and restart to apply. Some settings only affect newly generated parts of the map, so the earlier you decide on your ruleset, the better.

You choose your location when ordering: Falkenstein (Germany), Warsaw (Poland), London (UK) or Gravelines (France). Pick the one closest to you - the shorter the distance, the lower your ping.

Yes, and it costs nothing extra. Game Swaps are included in every plan: turn the same server into another supported game in one click, and each game keeps its own saved preset so nothing is lost when you swap back. Heavier games need more memory, so which titles you can run depends on the plan you pick - hover the info icon next to Game Swaps on any plan above to see how many that plan can run.