- 200% CPU Power
- 10 GB NVMe
- 0 backup slots
- 13 of our 26 games
- console, files and SFTP
Classic chaos on your own server: the maps, plugins and admin tools you choose.
In every plan
Team Fortress 2 and 25 other games in one plan
You pay for the server, not for the game. Switch to another title in the panel whenever you want, at no extra cost.
Server commands and logs in your browser, with no extra software.
A file manager in the panel and SFTP access to the whole server.
Take a backup and restore it from the panel in a few clicks.
Switch your server to any of our 26 games whenever you want, at no extra cost.
Germany, Poland, the UK and France. You pick the one closest to your players when you order.
Add RAM, CPU or disk in the panel without moving a single file.
Guides in the knowledge base:First steps in the panelBackupsStartup parametersConnecting over SFTP
The things people ask us before buying. If something is missing, write to us on Discord.
Our plans start at 2 GB (€3.99/mo), which is a sensible starting point for a private server or a small community running stock maps. Go higher if you are aiming at a busy public server, a long rotation of large custom maps, or a stack of plugins on top of the base game. You can move up a tier later without losing your configs.
Yes. Map files go into the maps folder through the file manager or FTP, and you then add them to your map cycle or start one directly from the console. There is no limit on how many you keep installed beyond your disk space, and every plan runs on NVMe so map changes load quickly.
Not if you set the server up to send content on join. Most community servers use a fast download host so maps and custom assets arrive at a reasonable speed rather than trickling through the game connection. Both the in-game transfer settings and the fast download address live in your server config, which you can edit in the panel.
Yes. Community servers typically add a plugin framework such as MetaMod and SourceMod, and from there plugins are files you drop into the right folder and configure. That is how most custom modes, votes, stats and moderation tools are run. Everything installs through the file manager or FTP, so you do not need to ask us to add anything.
You get a live console in the panel where you can watch the log and type server commands, plus full file and FTP access to your configs. In-game admin powers are usually granted through your plugin framework's admin list, and you can also set an RCON password to manage the server from the game client. Scheduled restarts are available at any time, and manual backups within the backup slots your plan includes.
When Valve ships a game update, the server files update on restart, so a scheduled restart normally keeps you in step with the client. Plugins are a separate matter and occasionally need their own update after a game patch. Taking a manual backup before a big update makes it easy to get back to a working configuration if something misbehaves.
You choose your location when ordering: Falkenstein (Germany), Warsaw (Poland), London (UK) or Gravelines (France). Pick the one closest to you - the shorter the distance, the lower your ping.
Yes, and it costs nothing extra. Game Swaps are included in every plan: turn the same server into another supported game in one click, and each game keeps its own saved preset so nothing is lost when you swap back. Heavier games need more memory, so which titles you can run depends on the plan you pick - hover the info icon next to Game Swaps on any plan above to see how many that plan can run.